Blog
Animex 2012! Let the networking begin!
It’s packed in the hub for players lounge tonight… Looks like its going to be a grapple to actually ask any questions!
Animex 2012: 3 Talks down!
First three talks about Modelling Uncharted 3, empathy in games and a Games Designer Zen lecture. Excited for the EPIC EPIC double bill :D!
Animex 2012!
So it’s thats time of the year again! Animex 2012, across two lecture halls this year I’ll be blogging it live all week. It’s going to be AWESOME! 🙂
Current Issues…
So! As it stands, the ENTIRE prototype functionality is working… Multi-Video Streaming, Multi-Audio Streaming, Video and Audio Output and Linked Output. As well as proper class architecture and hierarchies (Abstract Base Camera class etc…) HOWEVER I still have some minor…
Read more
Could not load file or assembly ‘Microsoft.DirectX, Version=1.0.2902.0… Joy
First time I’ve ran the prototype code in uni labs today. The grand occasion was met with expected complete failure 🙂 Could not load file or assembly ‘Microsoft.DirectX, Version=1.0.2902.0 This seems to me like an extension of DirectX is missing,…
Read more
First Outputted Event With Sound and Image
http://youtu.be/cdMVMYaGlWU Here is my first successful output file with both video and audio! This was created with the prototype version of the software. Additionally, the camera was running at 20 FPS, and the combined size for both the video and…
Read more
Combined Video and Audio
I’ve successfully managed to bind the audio to the video file, however as it stands it’s still quite primitive, bulky and messy. However this is a important step and probably the final part of the prototype before I implement the…
Read more
Dux, Voice Recognition Game Design
As part of the GameCareerGuide ‘Speak up!’ Challenge, I quickly bundled together an idea I had for a voice controlled real time strategy game I had in mind. Unfortunately, It wasn’t good enough to make the site however, considering it…
Read more
Runtime Environment Problems
SO! It would seem trying to compile a .DLL that was built outside of the .NET 4 Framework (or 3.5 for that matter) can be a bad thing! Fortunately, it’s easy to configure as the app.config of my Winforms project…
Read more