Reflection Game VR (Unreal Engine 4)
For the second company games jam we were given the option of two core experiences, and we decided to develop a somewhat (“ported”) virtual reality reflection experience. I was really pleased to get some more time in Unreal doing something original, different and exploring VR. It was a lot of fun and we made some cool mechanics… and some VR dev mistakes … but that’s all part of the learning!
It was also nice to get the post process volume (outline) development I played around with in the original Reflection game jam which didn’t make it in!