Blog

Back to Work – Booty Refactor

Finally got a chance to sit down and refactor/review the booty code with a fresh pair of eyes and a new coding style in my back pocket. I was having problems with interrupting turns, especially when players made their decision…
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Out of the silence…

So I have been VERY quiet in the last two months. At the end of April I left my then current job at Synoptics (sad to leave as they were great to me) and joined Jagex in the science park,…
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Booty! Updates

It’s been almost a month since my last blog update… Inbetween finding time to develop Booty! Some major things have been happening (watch this space). Booty… What’s left? Well, the skeleton of the achievement framework is in place and it’s…
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Booty Achievements!

Today was spent constructing a Achievement ‘framework’ per-say, which contains a back-end SQLite DB, an achievement class and a extension to the custom timer class I wrote to display the turn timers. Ironically, the visual requirements were much more animated…
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Creative Writing and Booty!

I promised myself that I would put up ‘Caught in the Web’ on movella, if ‘Dusting off the Cobwebs’ reached 100 views (which it is currently on 99!) So, I’ve done a re-read/edit of ‘Dusting off the Cobwebs’ and I…
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Animex 2013: Day 5 Animex Talk

The final day of Animex 2013! 🙁 It has been a fantastic year and I was tweeting on Tuesday that I didn’t want it to end! It started with Alastairs view on the changes to Animation industry from the course…
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Animex 2013: Day 4 Animex Talk

The second half of the week changes to talks more specific to animation, which I still find incredibly fascinating and enjoyable. The day started off with Animex legend Ed hooks and his current view on the animation industry and his…
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Animex 2013: Day 3 Alex Trowers ‘But is it fun?’ Workshop

This is the second year that I have participated in workshops at Animex… Although there isn’t a programming specific workshop, it’s always fun designing and iterating! Thus I do Alex’s workshop and create games 🙂 On the back of last…
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Animex 2013: Day 2 Animex

A little later day (well deserved sleep in) kicked off with a great lecture about burnout! Followed by the indie games panel (featured a funky unity made app) and former teesside graduate who has the privilege of working on the…
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Animex 2013: Day 1 Animex Game

It always feels amazing I back sat back in OL1 waiting eagerly for the first talk if the day to start… I have to admit it feels a whole lot better not having the weight of a final year project…
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